v0.0.6 is LIVE! Woo
Duster » Devlog
Hey hey guys, bug update here! Lots of new things going on that I'm really excited for you all to see! Levels are now a LOT more interesting, as well as various doodads having wayyy more interaction to them. Lots of UI adjustments, and even the screen resolution. If you haven't played in a while, you'll definitely want to check it out.
WHATS NEW
- Levels are now more varied and less empty. A lot more of a natural look as well. Getting from one map to the next now more challenging
- Removed "jumping" mechanic
- Removed "parrying" mechanic
- Added new "knock back" ability
- Most set pieces you find around the game are now destructable!
- NEW TITLE SCREEN
- Adjusted game resolution
- Ponds now spawn randomly on maps
- Adjusted the layout of caves, as well as decreased the amount of time it takes to generate them
- Adjusted the appearance of level up screen
- Adjusted various UI text
- Kerchiefs and hats are no longer unlockable items
- Removed "fade in" mechanic for building lighting
- Adjusted the various UI screens slightly for size
- Adjusting movement/fighting speed of enemies
- Town spawn rate increased
- Item details display automatically in the inventory
- Added some new effects
- Trees and cactus are now more spread out
- BUG FIXES
- Fixed a bug where max HP would get out of control
- Fixed a bug with dropping matches
- Enemies should spawn in walls a lot less
- Fixed a bug where a tree sprite was crashing the game
- No longer get XP for enemies you didn't hit
- Adjusted bullet collision against walls
- You can no longer pick up items when inventory is full
- Towns will now spawn with the proper dirt color
- Forts should no longer be broken
- Knife attack sprite should be correct size
- leveling up should no longer persist each playthrough
- Fixed a few typos
Files
DUSTER v0.1 45 MB
Version 8 Jul 02, 2019
Get Duster
Duster
Take the trail to the west! Buy gear, load up on supplies, fight outlaws, and avoid dysentery!
Status | In development |
Author | coldrice |
Genre | Action, Survival |
Tags | 2D, Perma Death, Pixel Art, Procedural Generation, Roguelike, Western, Wild West |
Languages | English |
More posts
- Welcome.. to version 0.9!Jul 18, 2023
- Finally, version 0.8!Jan 16, 2023
- Version 0.7 is ready to go!Sep 06, 2022
- Its version 0.6! Wahoo!Jun 13, 2022
- Version 0.5 is LIVE! Saddle up cowfolk!Feb 28, 2022
- Say Hello to version 0.4!Jan 03, 2022
- V0.3 is live! Mini games!Oct 18, 2021
- V0.2 is LIVE! UI updatedJul 23, 2021
- Roadmap to 1.0!Apr 19, 2021
- V0.1 Live! Finally on the road towards 1.0Apr 16, 2021
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