Come Get v0.0.2b!
Well here we are, a new year and a new patch! The goal for early 2018 is to develop a "show" build. This will have a proper intro + simple end state. I decided to spend the end of my 2017 adding some fluff to the game since I'll need to be so focused on serious things now.
- Character creator has been reduced to a single menu, with options slightly more limited.
- Dead bodies eventually become skeletons
- Added a slew of indoor shelves and whatnot. Eventually this will be helpful for scavenging
- Items drop from pots and crates
- you can fill your canteens from troughs
- Dash has a new effect, but it now costs more to use
- Added a "sick" emote
- Changed the disease icon
- Train tracks spawn differently know through mountains
- People don't show up at night
- Exited the game and starting a new game works now
- Exiting the game then loading the game works everytime now
- Fixed a bug where the template was showing when looting facing down
- Fixed the way items that can be pushed move
- Dust isn't kicked up while sneaking anymore
- Fixed a bug where doodads would spawn in the water
- Fixed a bug where NPC's that die but have no loot crashes the game
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